Monday, May 12, 2008

Legendary Maps - Halo3

Same crappy online jerks, but cool new places to be a jerk based on Halo and Halo 2 maps.
Some people will argue that they should be free, those people should wait three months and they'll be free like the Heroic maps. Me? I paid. Why? Because I was tired of High Ground, The Construct, The Narrows, Last Resort and Guardian. Also, because the Heroic maps just didn't do it for me. The Heroic maps are too spread out. Too much time looking for people, not enough time kicking ass.

There's Ghost Town - lots of nooks and crannies to get into. Battle takes place in the daylight. Ghost Town is the ruins of a 24th century water processing plant built in a shallow ravine. Buildings and pipes make good hiding places. Trees, shrubs, and vines growing on the remnants of this "town" make good scenery, and good snipe-spots. Everything is close together. It's easy to get around Ghost Town which makes it more fun when you encounter your enemy. There are so many ledges to jump onto and from - they make for good ambushes and great escapes.

Blackout (based on Lockout) is my favorite new map. So much fun. Takes place at night on a drilling station. Lots of platforms that are good for death-defying jumps. I am a big plasma grenade fan, I love throwing plasmas on this map because they almost always connect with your target. On each level of the station there is something for everyone's style of play. I feel like this one is more spread out than Ghost Town, but there are so many drop points that any given time the enemy can be above you or below and make contact. You can also go to the tippy top and snipe, or use a battle rifle to get the unsuspecting respawned across the board. Super Fun.

Avalanche (based on Sidewinder) is okay I guess. The times that I have played the new maps, for some reason, I don't get Avalanche much. I have only played on Avalanche about 4 times. From what I gathered, it's a nice tribute to Halo's Sidewinder. Warp to the other side of the snow-covered hill, walk across, air lift, or take a vehicle (Ghost, Warthog, Mongoose). The map is U-shaped and the action takes place in the daytime. It has one piece of equipment the other maps don't have - trip mines. The reason for that is probably because they intended a lot of vehicle use for this map due to the terrain and long distance between bases.

For screenshots and more info go to: http://www.bungie.net/News/content.aspx?type=topnews&cid=13499

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